The goal of damage is to make generative art. You can install the development version from GitHub with:
remotes::install_github("djnavarro/damage")
The particular conceit of this system is that every release of the system generates pieces in a slightly different style (i.e., the output is different depending on which version of the package you have installed). This is version 0.3. To generate pieces:
damage(seed = 2)
damage(seed = 3)