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The goal of damage is to make generative art. You can install the development version from GitHub with:

remotes::install_github("djnavarro/damage")

The particular conceit of this system is that every release of the system generates pieces in a slightly different style (i.e., the output is different depending on which version of the package you have installed). This is version 0.3. To generate pieces:

library(damage)
damage(seed = 1)

damage(seed = 2)

damage(seed = 3)